Vulkan Crashing on loading complete

Rezq

New Member
Nov 14, 2025
1
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My windows logs:

Application: KSA.exe
CoreCLR Version: 9.0.525.21509
.NET Version: 9.0.5
Description: The process was terminated due to an unhandled exception.
Exception Info: Brutal.VulkanApi.VkResultError: Vulkan call to vkQueueSubmit failed with error: VK_ERROR_DEVICE_LOST
at Brutal.VulkanApi.Queue.Submit(Span`1 inSubmits, VkFence inFence)
at Brutal.VulkanApi.Abstractions.QueueExtensions.Submit(Queue queue, Span`1 waitSemaphores, Span`1 waitDstStageMask, Span`1 commandBuffers, Span`1 signalSemaphores, VkFence fence)
at KSA.Rendering.DeviceVector.Resize(Int32 inCapacity)
at KSA.Rendering.DeviceVector.Add(Span`1 inData)
at KSA.SubPartModel.AddInstance(InstanceData inInstanceData, Int32 inFrameIndex)
at KSA.SubPart.UpdateRenderData(Viewport viewport, Int32 frameIndex)
at KSA.Part.UpdateRenderData(Viewport viewport, Int32 inFrameIndex)
at KSA.Vehicle.UpdateRenderData(Viewport viewport, Int32 inFrameIndex)
at KSA.Program.UpdateRenderingResources(Int32 frameIndex)
at KSA.Program.OnFrame(Double currentPlayerTime, Double dtPlayer)
at KSA.App.Run()
at KSA.Program.Main(String[] inArgs)


I attempt to start the game at lowest (or nearly lowest) settings for testing and on "Loading Complete" it crashes with no obvious error. Going through the windows logs results in the log above being produced ^.

14th gen i7 w/ integrated graphics. 16 gb RAM. I know integrated graphics isn't ideal for this, but I'm curious as to how it'll run.
 
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