szyefan
Member
- Messages
- 12
- Reaction score
- 8
Tjis is a question and a suggestion at the same time.
I find chemistry a bit lacking with its lack of chemical reaction types and element properties. Also lack of the liquid and puddle system...
So is it within the roadmap and if so is it very far away from now for these:
>puddles and liquid handling system. aka if you spill something on the floor it will become a puddle. (also slipping probably comes into play here)
>element properties (how some cm13 chems have properties like flammable or toxic)
>reactions. How some chems can for example be ignited and set ablaze or explode etc. also again found in cm13 too
>proper liquid dispensing system. aka fire extinguisher will actually dispense mix inside it rather than water no matter what
>chemicals reacting with mobskin. Like slipping in fuel covers you in fuel and if you come inro contact with fire fuel on your skin is set ablaze or also beign splashed with acid makes acid react with skin dealing damage.
Just wanted to know if full ss13/14 chem mechanics are planned or nah and if not for gruntz specifically if they are planed for opensource base later down the line.
I find chemistry a bit lacking with its lack of chemical reaction types and element properties. Also lack of the liquid and puddle system...
So is it within the roadmap and if so is it very far away from now for these:
>puddles and liquid handling system. aka if you spill something on the floor it will become a puddle. (also slipping probably comes into play here)
>element properties (how some cm13 chems have properties like flammable or toxic)
>reactions. How some chems can for example be ignited and set ablaze or explode etc. also again found in cm13 too
>proper liquid dispensing system. aka fire extinguisher will actually dispense mix inside it rather than water no matter what
>chemicals reacting with mobskin. Like slipping in fuel covers you in fuel and if you come inro contact with fire fuel on your skin is set ablaze or also beign splashed with acid makes acid react with skin dealing damage.
Just wanted to know if full ss13/14 chem mechanics are planned or nah and if not for gruntz specifically if they are planed for opensource base later down the line.
Upvote
1