Suggestion: Add customizability to loadouts/Character Creator

Moth

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In CMSS13, you had a few options flor flavor value to start with on your character, it was 7 points, and a pack of cigarettes was like 2 for example same with like bandanas, masks, scarves, boonie hats, i feel like that ability to add items definitely feels like it would fit gruntz for the personal customizability of your character / how you want to play.

My second suggestion would be when picking "Classes" allow a loadout style menu similar to CM where you can decide? This one is just a preference of playing Colonial marines for so long, that i enjoy the ability to start with or choose different avenues instead of being locked into one and having to fight or scavenge things that i might want, that aren't available in the ATM, also just make things hella expensive for said loadouts so you can only equal what the beginner kits are now?

Thanks for reading my babble. 🫡
 
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