Dinosaur here, was already an adult when the internet was invented, before that i was already in to PC's with my first CPU being a 80286sx. This early knowledge of the PC space helped secure me a job at a big software company known for its operating systems. Which I left of my own accord after some years when (between moving and an explosion of traffic) what used to be a 40min commute turned into 4hrs each way.
Throughout all this, i had maintained a keen interest in Art as well as Astronomy/Cosmology, i had been teaching myself 3DSMax since v2 and PhotoShop since its first PC Iteration, there were no tutorials when i started since there was no internet, and while i did do the occasional illustration on request, i had only really considered myself a hobbiest at best.
All this changed on a friday in 1997 when i sat at a cinema and watched the movie Contact based on the book by Carl Sagan, im sure everyone in this forum will know of it and like it, for me though it had a pretty profound effect on me, my love for it at the time made me realise how much i enjoy space and science in general and so it played a key factor in me deciding to go full time as an indepandant illustrator, and i have been one ever since!
I mainly specialize in complex 3D models (see:
1, 2), and am generally very obsessive about details, I can also paint in 2D thanks to years of being forced to make my own textures in Photoshop. I have also been pretty active over on DeviantArt over the years as one of its earliest users, since it was the place i first found to share my public facing work like wallpapers, stocks, etc some 23years ago at this point.
A few years back while searching for a reference of a rocket engine, i came across a Scott Manley tutorial on KSP, i hadnt played any games until that time but it seemed KSP was something else altogether, fell in love with it immediatley and since i knew 3D modelling, i had always intended to make some parts for it myself, sadly for me, mods for KSP where made with Blender, or at least all the guides were for Blender. So i decided to take a side track and learn Blender instead, with the plan to be ready to make parts for a KSP2.
Currently i am a Blender semi-noob, planning to make parts for KSA eventually. As you can imagine i have had a pretty wild ride already and as i am now older and my health is beginning to fade, and since i am unable to take on anything too serious, i intend to use the rest of my free time to help good communities and projects like KSA with whatever i can do best to help, and im hoping i will be doing this in between saving stranded kittens that i may/may not have been the cause of, in KSA.