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User Interface Aircraft HUD

UriahGnu

Member
Nov 14, 2025
61
63
Download Latest Release (GitHub)
License: MIT

See GitHub for instructions and additional information!


Credits
🚀Massive thanks to RocketWerkz, Dean Hall and all of the devs for making KSA possible!

Also, thanks to the many community members who helped and contributed to making this mod possible in one way or another, including:
  • Lexi
  • KlaasWhite
  • MrJeranimo
  • tom_is_unlucky
  • AMPW
  • Dejvid
  • Pimiento

HUD Symbology:

AircraftHUD Symbology.jpg
 
Last edited:
v0.1.4
- Added config file hud.ini to load/save settings
- Added color pickers in the settings menu
- Added text / line scale slider in the settings menu

Starmap Screenshot 2025.12.04 - 00.47.20.16.pngStarmap Screenshot 2025.12.04 - 00.46.39.94.png
 
Last edited:
v0.1.5
- Mach speed is now displayed
- Removed unnecessary .dll/.pdb files
 
Last edited:
v0.1.6
- Fixed incompatability with other ModMenu mods, note to other modders you cannot use ImGui.Render();
 
Could you make a Guide on how to make custom UI like how you did for making planets?
Probably not able to, quite busy. Basicaly if you know or can learn a bit of C# follow the instructions in ModMenu, then look at my code or Avionics or any other example, fairly straight forward.
 
v0.3.0
- Updated to ksa_v2026.7.8.4980

Download on GitHub

New features:
  • HUD now draws even when UI is hidden (F2), can be disabled in the mod menu.
  • Menu now includes button to toggle a symbology overlay in game
  • Immersive in-helmet rendering in IVA (optional toggle for other modes), effects include:
    • Helmet Visor / Fisheye Distortion
    • Optimized Gaussian Blur
    • Glass Imperfections / Light Refraction
    • Dirt / Scratches Mask
    • Soft Chromatic Aberration (sampled from blur + dirt/edge mask)
    • Subtle vignette around edges
    • RGB Blue Noise (STBN) LDR Dithering to reduce banding
Fixes:
  • Multiple crashes / minor issues
  • Pitch ladder now shown out of atmosphere under a certain altitude
Known issues:
  • Shader functions include logs errors when game starts, does not appear to cause other issues

StarMap Screenshot 2026.07.22 - 02.02.17.53.jpg