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Gameplay AutoStage

Maxi

Member
Oct 17, 2025
37
21
AutoStage automatically activates the next sequence whenever active engines run out of propellant.

Works during auto-burns (continues the burn instead of aborting) and manual burns. Cascades through multiple empty stages if needed.

Toggle via the AUTOSTAGE button on the BurnControl gauge panel.

License: MIT
Source: GitHub
Download: Releases
Dependencies: StarMap, KittenExtensions
 

AutoStage v0.2.1 - Ignition Delays​


Previously, AutoStage would fire decouplers and ignite the next stage's engines immediately after the last stage was spent.

v0.2.1 adds configurable ignition delays. After staging, decouplers fire immediately but engines wait before igniting, simulating realistic engine spool-up time.

You can configure the delay per engine variant in Settings > Mods > AutoStage Settings, or override it per-sequence on a specific vehicle by right-clicking an engine and opening the Part Window.

The per-engine delay Config is stored in the mod's own folder, so removing the mod won't mess with your saves.

Download: https://github.com/Maximilian-Nesslauer/KSA-AutoStage/releases/tag/v0.2.1
 
StockWith AutoStage
stock.png
autostage.png