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Gameplay G Effects

AMPW

New Member
Nov 14, 2025
2
2
This mod aims to bring highly realistic (human) g effects to KSA, including blackout, redout, ALoC, GLoC, death through G forces and confusion/disorientation.

While I'll try to get it realistic there aren't many sources for a lot of the things and I don't have any personal experience but I'll gladly accept any help in getting it more realistic.

Unlike the KSP G-Effects (Reaffected) mod the visuals are intended to be fully shader based.
It doesn't seem to be possible yet to use custom shaders but if that changes or is incorrect I would highly appreciate help in getting that working.

G forces through rotation are planned but I can't tell yet how well it'll work.
 
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Yeah don't think custom post process shaders are possible yet, not sure when they will be either as the BRUTAL framework has a long way to go. I have a lot of experience in this area though, so once it is possible I'm happy to contribute!
 
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