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Celestial KSP - Redux

my ksa crashes after selecting the mod system at the cliffs_displacement loading stage. my graphics card is a 3060
Got the same issue, CTD right after selecting any of the systems. 4080S here.
 
is this correct for the text file

[[mods]]
id = "Core"
enabled = true
id = "KSP-Redux"
enabled = true
 
I am highly impressed that there are already mods for KSA. (This is the first one I saw, even though I later found earlier ones).
 
Hey, there's a bug where the atmosphere height of Kerbin is at 120560 but not at 70000.
 

Attachments

  • Ksp Redux.jpg
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Eve is weird. The atmosphere must be as viscous as oil .

I crashed on Duna on a height of 6000m.
 
Eve is weird. The atmosphere must be as viscous as oil .

I crashed on Duna on a height of 6000m.
eve currently uses venus's atmosphere, which is exactly the same

as with duna, thats a problem with ksa as a whole currently
 
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I wonder if it is a copyright issue to just point to your install of KSP and somehow translate those assets like the parts to KSA?
 
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there is a file (in core it's called Astronomicals.xml) that defines textures orbits and terrain for planets and moons. It's not that hard to figure it out
I have not yet had the opportunity to play the game yet, much less look in the files.
 
Version number: v1.1.2

This is a mod that brings the KSP system (and Jeb) to KSA.

Download Link

Current Features:
- Entire Stock System
- A cat named Jeb
- Outer Planets Mod (as an option)
- KSP Music

Planned features:
- Better Atmospheres
- Laythe and Eve Clouds
- KSP Parts
- Higher Quality Textures
- Actual Kerbals


--- HOW TO INSTALL ---
1. Download the .zip file >here<
2. Unzip it
3. Put it in your KSA directory under your Content folder
4. Find your manifest.toml file (also in the content folder)
5. Insert the following into the manifest.toml file

[[mods]]
id = "KSP-Redux"
enabled = true

there can be no spaces or line breaks between any parts of the manifest.toml. This means your manifest should look like this:

[[mods]]
id = "Core"
enabled = true
[[mods]]
id = "KSP-Redux"
enabled = true


Change Log:
- Removed Unused texture assets
- Organized some planet textures

--- WANT TO CONTRIBUTE? ---
That's great! Just ping me on the KSA discord (@PlazmaBoltz) in the modding channel. I really want this to be more of a community project instead of just me and 1 other dev.



When will the receive updates?
- It will receive updates whenever something significant is added or bug fixes are made

Known Issues:
- Eve and Laythe have no clouds
- Sometimes planets will appear with only half of their texture

Images:




If the game crashes, reloading usually fixes it




Please leave feedback!


Credits:
- PlazmaBoltz: Creator
- KerbalChris: Music
- Derpikus: Planet Assets
- _emu__: Minmus Texture

- Poodmund: Textures for the OPM System | License: CC-BY-SA


License: MIT
Github
Spacedock
...Can you try using parallax continued textures a some point? the Minmus and Eeloo textures really look like the ones from KSP2