Elowiny
New Member
- Nov 15, 2025
- 2
- 5
Version number: 1.0.1
A custom system for you to explore and mess around in! Taken from the lore of my Gigastructural Engineering & More mod for Stellaris. Given that in its original lore, the system features cat-people, it seemed like the perfect fit for KSA.
Current Features:
- Flusion (habitable homeworld)
- Muno & Xenon (moons of Flusion)
- Doughland (Warm habitable world)
- Merries (Mars analogue)
- Ledigen (Supersized Europa with cracks leading to an ocean like KSP2 Vall)
- Glaka (Small purple gas giant)
- Veene (Super-Venus with a highly-eccentric orbit and turbulous boiling acidic oceans)
- Mlekane (Methane-rich Super-Titan)
- Nesar (Volcanic world with "lava" seas)
- Jupitwo (Giant brown dwarf 0.1 light-years away)
- "Katzenrakete" (the default rocket) around Flusion
- A kitten called Pawldrin around Flusion


Plans:
- Landmarks
- Sur & Zefi (inner asteroid belt near the star)
- Creeo (Pluto analogue)
- Better oceans
- Moons for Glaka, Ledigen and Jupitwo
- Better surface textures overall. Need to see how the actual game evolves for that, though
- For way later, giving Muno an Attack Moon model with a giant gun like in Stellaris?
Known Issues:
- Clicking on Flusion can cause crashes
Changelog:
- 1.0.0 (16/11/25): Initial Release
- 1.0.1 (17/11/25): Added Veene, Mlekane and Nesar
How to install:
1. Download the .zip file from here
2. Unzip it into your Kitten Space Agency\Content folder
3. Insert the following into the manifest.toml file within that folder:
[[mods]]
id = "JublioSystemKSA"
enabled = true
Credits:
- Flusion & Doughland textures from my Gigastructural Engineering mod, specifically made by discord user Kreitani.
- Merries, Ledigen, Glaka, Muno and Xenon from Universe Sandbox.
- Jupitwo texture from Stellaris.
- Thanks to user Plazma for help on Discord, and their KSP Redux mod was also useful to figure out how planet modding worked!
Pictures:
A custom system for you to explore and mess around in! Taken from the lore of my Gigastructural Engineering & More mod for Stellaris. Given that in its original lore, the system features cat-people, it seemed like the perfect fit for KSA.
Current Features:
- Flusion (habitable homeworld)
- Muno & Xenon (moons of Flusion)
- Doughland (Warm habitable world)
- Merries (Mars analogue)
- Ledigen (Supersized Europa with cracks leading to an ocean like KSP2 Vall)
- Glaka (Small purple gas giant)
- Veene (Super-Venus with a highly-eccentric orbit and turbulous boiling acidic oceans)
- Mlekane (Methane-rich Super-Titan)
- Nesar (Volcanic world with "lava" seas)
- Jupitwo (Giant brown dwarf 0.1 light-years away)
- "Katzenrakete" (the default rocket) around Flusion
- A kitten called Pawldrin around Flusion


Plans:
- Landmarks
- Sur & Zefi (inner asteroid belt near the star)
- Creeo (Pluto analogue)
- Better oceans
- Moons for Glaka, Ledigen and Jupitwo
- Better surface textures overall. Need to see how the actual game evolves for that, though
- For way later, giving Muno an Attack Moon model with a giant gun like in Stellaris?
Known Issues:
- Clicking on Flusion can cause crashes
Changelog:
- 1.0.0 (16/11/25): Initial Release
- 1.0.1 (17/11/25): Added Veene, Mlekane and Nesar
How to install:
1. Download the .zip file from here
2. Unzip it into your Kitten Space Agency\Content folder
3. Insert the following into the manifest.toml file within that folder:
[[mods]]
id = "JublioSystemKSA"
enabled = true
Credits:
- Flusion & Doughland textures from my Gigastructural Engineering mod, specifically made by discord user Kreitani.
- Merries, Ledigen, Glaka, Muno and Xenon from Universe Sandbox.
- Jupitwo texture from Stellaris.
- Thanks to user Plazma for help on Discord, and their KSP Redux mod was also useful to figure out how planet modding worked!
Pictures:
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